Background


As the result of a joint initiative from both Dr Gérard Subsol (INRIA) and Dr Olivier Balet (CS), the first International Conference on Virtual Storytelling took place on September 27-28, 2001 in Avignon (France) in the frame of the prestigious "Palais des Papes" and was sponsored by the European Commission, the CS group and French Virtual Reality Working Group. Nearly 100 people from 14 different countries attended the 4 invited lectures given by international experts, the 13 scientific talks and the 6 scientific demonstrations. 2 SMEs - Immersion S.A. and RealViz - offered prizes for the "Best Paper" and for the "Best Application". The conference proceedings, composed of 210 pages, were published by Springer as volume 2197 of the Lecture Notes in Computer Science series.

Virtual Storytelling'03 was organized on November 20-21, 2003 in Toulouse (France) in the Modern and Contemporary Art Museum "Les Abattoirs". Virtual Storytelling'03 was supported by the European Commission, Grand Toulouse, the University of Glasgow, the University Paul Sabatier of Toulouse, the Eurographics organization, the French Virtual Reality Working Group and the companies CS, nVIDIA and Immersion S.A. More than one hundred people from 17 different countries attended the conference composed of 3 invited lectures, 16 scientific talks, 11 posters/demonstrations. The 240-page conference proceedings were published by Springer as volume 2787 of the LNCS

In 2005, it was the turn of Strasbourg to host the third conference, Virtual Storytelling'05, in the frame of the Virtual Reality Week of Strasbourg that associated also the Annual Workshop of AFIG, the French Association of Computer Graphics and the 2nd France-Asia Workshop in Virtual Reality supported by CNRS, INRIA. The conjunction of all these scientific meetings have made Virtual Storytelling'05 a key high-level scientific and artistic event in 2005. With more than 110 attendies, among 14 countries, an introduction from the European Commission, 4 invited lectures given by international authorities, 21 scientific communications and a poster session, ICVS 05 has been a great success.

Since autumn 2003 there is a strong collaboration between the two major virtual/digital storytelling conference series in Europe: Virtual Storytelling and TIDSE (Technologies for Interactive Digital Storytelling and Entertainment). The conference chairs of TIDSE and Virtual Storytelling decided to establish a two years turnover for both conferences and to associate the respective organizers in the Committees.

Since the first conference issue in 2001, the proceedings of the conference are published in the prestigious Lecture Notes in Computer Science by Springer editions.